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oxi   -  03rd Dec 2007 23:46
25% FPS Increases & Bots? Q4Max have outdone themselves yet again...


After 3 months of no news, I'm happy to announce that the Q4Max team have released an update!

The latest update, v0.80, is the latest update since almost 5 months ago and includes many fixes, tweaks and additions. AnthonyJ recently mentioned how it is easier to concentrate on the project without id software releasing updates every-so-often.

"Its also been nice for me to be able to delay a q4max release until "its ready" and attempt bigger features, rather than have to tie in with a release from id. Some of the things in q4max 0.80 couldn't possibly have been done during the 1.4.x release period due to the need to release regularly, at relatively short notice." (AnthonyJ).

To take a good long look at all the changes, go to the Q4Max website here. But the most noticeable changes for me are:

  • SuperHud: This new system allows you to easily to create custom HUD layouts, and gives a significant boost to framerate - typically increasing FPS by 25%.
  • Multiplayer Bots
  • Menu Restructure: The menus have been significantly restructured
  • Look at 0.80's changelog here

As noted above, a interesting addition for Q4Max 0.80 is the inclusion of Multiplayer Bots! Something a lot of players have been waiting a very long time for. AnthonyJ explains more: "Our Artificially Intelligent friends have reached the point where we are happy to list them as a feature. In addition to basic navigation skills, they understand some complex concepts like timing armors and dodging their opponent's fire. There are always ways bots can be improved, but hopefully you'll enjoy them at this point.". You can download Q4Max's bot capability from Q4.jolt here. For documentation on how to use the bots, go to the Q4Max wiki.

The servers are updated and they are...
213.208.119.120:28004 - jolt.co.uk - (v 1.4.2) Q4Max FFA
213.208.119.120:28008 - jolt.co.uk - (v 1.4.2) Q4Max Duel

Now...download Q4Max 0.78 off Q4.Jolt, click here!

Links:

Download Q4Max v0.80 from Jolt
Download Q4Max Bot Capabilities from Jolt
Q4max front page (Alternate links)
Q4max wiki (Mod info)
Jolt forums

    post comments
 
oxi   -  06th Aug 2007 19:05
Toxiq and Dignitas are the big winners...


Quakecon 2007 has come and passed!

The big winners of this years competition are toxiq (toxic) and Team Dignitas, who have walked away with $20000 and $22000 respectively.

Toxiq won the Quad Damage tournament (which features all 4 quake series), whilst team Dignitas won the Enemy Territory: Quake Wars (ET:QW) tournament.

Final Standings:

Quad Damage - Final Standing:
1: cup_gold $20,000 - Sweden toxjq
2: cup_silver $12,500 - Sweden fojji
3: cup_bronze $7,500 - United States of America DaHanG
4: $5,000 - Sweden PURRI
5~8: $1,250 - United States of America naymlis, United States of America Lost-Cauze, Canada griffin & United States of America Chance

Enemy Territory: QUAKE Wars - Final Standing:
1: cup_gold $22,000 - Europe Dignitas
2: cup_silver $16,000 - United States of America Team HOT
3: cup_bronze $8,000 - United States of America Check-Six
4: $4,000 - United States of America Demise

For demos, hop onto the demos.quakecon.org official website!

For a more itemised viewing of the results of the tournament etc, check out the ESR post.

Links:

Quakecon

    view & post comments
 
oxi   -  17th Jul 2007 22:05
Quakecon 2007 is on the way, with registrations opening 19th of July at 00:00 BST


Quakecon has mentioned it's prize money for this years tournaments and they're not too bad!

Registration for the tournament begins at midnight on the 19th of July for those who want to go! This year it's free and BYOC (Bring Your Own Computer).

Prize money for ET:QW 6v6:

1st: cup_gold $22,000
2nd: cup_silver $16,000
3rd: cup_bronze $8,000
4th: $4,000

Prize money for Quad-Damage 1v1:

1st: cup_gold $20,000
2nd: cup_silver $12,500
3rd: cup_bronze $7,500
4th: $5,000
5th/8th: $1,250

I'd imagine toxiq and av3k are rubbing their hands with glee looking at the money prospects there!

Read more at the QCon website, quakecon.org. With Q4TV too..it looks set to be the best yet!

Links:

Quakecon

    view & post comments
 
oxi   -  08th Jul 2007 22:47
Toxiq is back on form...without av3k standing in his way


It wasn't too long since we reported that toxic (toxiq) had lost his first major q4-tournament against av3k in the finals of the WSVG lan.

Now it seems toxiq has got his form back, by winning WSVG Dallas. The championship has clashed with the ESWC, which is where av3k was at the time of play - meaning we weren't treated with another toxiq vs. av3k final.

1. cup_gold Sweden toxjq - $5,250 (Travel $1,000)
2. cup_silver Belarus Cypher - $3,000 (Travel $1,000)
3. cup_bronze United States of America DaHanG - (Travel $1,000)
4: Sweden fojji - $1,200 (Travel $1,000)
5: United States of America chance - $1,200
6: United States of America LoSt-CaUzE - $750
7/8: Canada griffin - $750
7/8: United States of America ERMAC - $750

Being honest, it was more of a one-sided affair. Toxiq managed to go through every map with little trouble, it seems the only man who can challenge him is young-an av3k.

Links:

WSVG 07

    view & post comments
 
oxi   -  08th Jul 2007 22:46
Av3k wins another large event..


Av3k has won another tournament this year, the ESWC 2007!

Toxiq was at the WSVG in Dallas at the time of the ESWC, giving av3k an easier ride than first imagined. Av3k was pushed by 2nd-place Cooller quite hard, narrowly missing out 15 : 12 on the first map and 18 : 14 on the second.

1. cup_gold Poland av3k -$10,000
2. cup_silver Russia Cooller - $6,000
3. cup_bronze France winz - $3,000
4: Sweden purri

This is one of Coollers' and winz's biggest achivements in Quake 4 competitions to date.

The prize money in this years ESWC nearly doubles that of the WSVG's, which makes me wonder why toxiq didn't come to this instead of the WSVG. Oh well, I'll have to wait another day for a av3k vs. toxiq final. Or...the way Coollers going...he could be joining them too.

Links:

ESWC 07

    view & post comments
 
oxi   -  04th Jul 2007 20:06
4 Servers removed..


With deep regret, Q4.Jolt have been forced to reduce the amount of servers we can provide to you.

We've had to trim 3 servers away from our previous server list. It now looks like...

213.208.119.119:28004 - jolt.co.uk - (v 1.4.2) DM #1
213.208.119.119:28005 - jolt.co.uk - (v 1.4.2) DM #2 (Popular Maps)
213.208.119.120:28005 - jolt.co.uk - (v 1.4.2) CTF #1
213.208.119.120:28004 - jolt.co.uk - (v 1.4.2) Q4Max FFA
213.208.119.120:28008 - jolt.co.uk - (v 1.4.2) Q4Max Duel

213.208.119.119:28006 - jolt.co.uk - (v 1.0) DM #3

213.208.119.119:28007 - jolt.co.uk - (v 1.4.2) Demo - #Q4.Jolt

The above servers are by far the most busiest that we provide, all ranking in the top 40 busiest in the world. Apologies to those who used the CTF #2, Q4Max CA, Q4Max Tourney and Duel Q4TV servers in the past.

You will be able to check the live status' of all of the above servers on the Server List page.

Links:

Quake 4 servers Live status
Jolt Quake 4 Forums

    view & post comments
 
oxi   -  03rd Jul 2007 22:18
Av3k shocks us all with his own version of mission impossible...


In a shocking turn of events, toxic has lost a tournament!

The winner of the recent WSVG LANWAR is young teenager Av3k!

cup_gold - Poland serious.avek $5,250 (Travel $1,000)
cup_silver - Sweden Toxic $3,000 (Travel $1,000)
cup_bronze - Belarus fnatic.Cypher $2,100 (Travel $1,000)
4th - United States of America Chance $1,200 (Travel $1,000)
5th - United States of America 50|DaHanG $1,200
6th - Russia mouz.Cooller $750
7th/8th - United Kingdom dignitas/GaRpY $750
7th/8th - Sweden fox $750

Av3k won 2 - 1 in the final against toxic, proving that the impossible can be done. This hasn't seemed to of fazed toxic, who has stated that he will be going to other tournaments "to win".

Noteable congratulations to GaRpY from Q4.DML clan Dignitas who came joint 7th and therefore winning £750.

There is another WSVG coming up in Dallas, Texas, where toxic has confirmed his attendance. Alongside the coming gotfrag tournament too, he's a busy man. We'll keep you posted.

Links:

WSVG 07

    view & post comments
 
oxi   -  26th Jun 2007
Running a limited service for the short term..


Currently we're running a slightly a slightly restricted server list.

This is whilst we undergo some short term maintenance, which will possibly be ongoing until the middle of this week.

UPDATE: Maintenance finished.

During this time, we will be making changes to the .120 box (servers beginning 213.208.119.120...), which runs Q4Max FFA, Q4Max CA, Q4TV, Q4Max Tourney, Q4Max Duel, 1.4.2 Demo and apologize for any minor disruption during this time.

We're pretty good and try to keep all maintenanec changes at 'Non-Peak' times, so chances are you won't even notice we're doing these changes. These changes will allow us to provide you with a more reliable service in the longer run.

I will post on the site when the maintenance is complete, in the meantime you will be able to check the live status' of all of the above servers on the Server List page.

Links:

Quake 4 servers Live status
Jolt Quake 4 Forums

    view & post comments
 
oxi   -  23rd Jun 2007 22:50
Quite a few alterations are already proving to be good moves!


Recently id and Q4Max have kept Kleeks (in particular) and myself very busy with updates and changes.

Along with the latest releases, we have decided to make numerous changes to the servers we provide to you.

Without further ado, here is the latest list we offer to you:

213.208.119.119:28004 - jolt.co.uk - (v 1.4.2) DM #1
213.208.119.119:28005 - jolt.co.uk - (v 1.4.2) DM #2 (Popular Maps)
213.208.119.119:28007 - jolt.co.uk - (v 1.4.2) CTF #1
213.208.119.120:28005 - jolt.co.uk - (v 1.4.2) CTF #2
213.208.119.120:28004 - jolt.co.uk - (v 1.4.2) Q4Max DM
213.208.119.120:28006 - jolt.co.uk - (v 1.4.2) Q4Max CA
213.208.119.120:28007 - jolt.co.uk - (v.1.4.2) Q4Max Tourney
213.208.119.120:28008 - jolt.co.uk - (v 1.4.2) Q4Max Duel

213.208.119.120:28204 - jolt.co.uk - Q4TV (Q4Max Duel)
213.208.119.119:28006 - jolt.co.uk - (v 1.0) DM #3
213.208.119.120:28009 - jolt.co.uk - (v 1.4.2) Demo - #Q4.Jolt

We have updated the previous 1.3 and 1.4.1 servers to 1.4.2, along with updating the Q4Max servers to 0.78d, other changes include...

After seeing that CTF #1 is our busiest server, we have added another (CTF #2) to hopefully allow more to be able to play. With 1.4.2, we see the return of the DM #2 Popular Maps server - incorperating some CMP maps in it's rotation. DM #1's map rotation has also changed to include some CMP maps. We also now offer Q4TV, with 20 viewing spaces, for our Q4Max Duel server. With the latest 1.4.2 Demo release, we're also now hosting a server running this to hopefully aid expansion of our belovid Quake 4.

As a result of these changes, we have removed the Q4Max CTF and the private League servers. Also, servers previously running 1.3 are now 1.4.2 (uniting us all once again :D).

You will be able to check the live status' of all of the above servers on the Server List page.

Links:

Quake 4 servers Live status
Download 1.4.2 Point Release
Download Q4Max v0.78d
Jolt Quake 4 Forums

    view & post comments
 
oxi   -  23rd Jun 2007 12:43
An updated version of the Q4 Multiplayer Demo ahoy!


Following closely behind the release of the QUAKE 4 1.4.2 Point Release Patch, the QUAKE 4 1.4.2 Multiplayer Demo is now available for download. The new Multiplayer Demo comes with three maps, VERTICON (q4xtourney2), OVER THE EDGE (q4dm7) and SPEED TRAP (q4ctf3) for your enjoyment.

The QUAKE 4 1.4.2 Multiplayer Demo is not compatible with any other versions of QUAKE 4. Therefore, players will only be able to connect and play against other QUAKE 4 1.4.2 Demo users.

We'll look into hosting a demo server with the 1.4.2 MP Demo, keep a close eye!

In the meantime, feel free to download the new demo off Q4.Jolt here.

Links:

Download Multiplayer Demo v 1.4.2 (Win & Linux)
Idsoftware.com (Mirrors and official idsoftware links)
Jolt Forums

    view & post comments
 
kleeks   -  22nd Jun 2007 00:05
Read a couple of posts down if you missed the quake 4 1.4.2 pr release ...


queue cheesy 'waiting for a bus and 2 come along' analagy. No sooner have we had the release, we get another. Whilst not catastrophic bugs, the q4max team have seen fit to tweak a couple of things they didn't quite have working correctly

Using the opportunity to slip a couple of other fixes in, they now present us with q4max v0.78d

this ones easier to list, although you can see previous changelogs here

  • chg: net_clientPredictWeaponSwitch defaults to 0
  • fix: "scoreboard bug" with spectators shown as in game after changing mid
  • fix: spectimers no longer vanish after a serverMapRestart

minor revisions are not a preffered route (a sentiment echoed by the devs I am sure) - but the spectimers were a welcome new addition, and i am sure everyone appreciates the efforts made to ensure these are working correctly. Autodl gaurantees there's no real loss of continuity for people, and many of you will have already joined our updated servers and grabbed the required files :)

Links:

Download q4max v0.78c from jolt
Q4max front page (Alternate links)
Q4max wiki (Mod info)
Jolt forums

    view & post comments
 
kleeks   -  19th Jun 2007 23:41
Hot on the heels of 1.4.2 (read below) we see max scrumminess


Like a nice fine wine to bring out the flavour in a good strong cheese, we have the latest release from the q4max country vineyard - flavour 0.78c. Which combines with the 1.4.2 pr to give us something special

As with the pr, theres been a few 078 version releases, each increment offering optimisations and improvements - and 0.78c seems to be ticking all the right boxes

its hard to do the full changelog justice in such a confined space, so I will concentrate on some of the 0.78c revisions ...(Full changelog)

  • add: Tickrate is now mode-controlled. Core default is 60 (duel 90)
  • add: Spectators can now see respawn timers for powerups, armor, and the MH.
  • add: NetworkStats command
  • chg: Tweaked gladiator rail effect
  • fix: Coach now able to cycle views when team is speclocked
  • fix: Speclocking a team should now force uninvited specs to view something else

Its hard to overemphasize this release, combined with the 1.4.2 pr the game is looking in good shape - the moment I joined a server, it was clear someone up there liked me :)
All the faffing around with split pr's while 1.4.X went through its beta tests, has been well worth the wait.

Jolt q4max publics all updated :-
213.208.119.120:28004 / jolt.co.uk - (v1.4.2) Q4Max FFA
213.208.119.120:28006 / jolt.co.uk - (v1.4.2) Q4Max CA
213.208.119.120:28007 / jolt.co.uk - (v1.4.2) Q4Max Tourney
213.208.119.120:28008 / jolt.co.uk - (v1.4.2) Q4Max Duel

Links:

Download q4max v0.78c from jolt
Q4max front page (Alternate links)
Q4max wiki (Mod info)
Jolt forums

    view & post comments
 
 

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